It’s the last podcast of 2022! And what a podcast to close the year out on: a Warhammer 40k show coming from Henry Cavill, new board game and RPG announcements, and we’ve got our friends Cory & Jimmy here to talk about Pax Unplugged and all the things they saw there!
Read MoreBoard Game publishers: What should they be doing more of? Chris & Philip talk about what kinds of things they think publishers should do more of, and take a look at what the internet thinks. Plus, someone spent business money on a Pokemon card, Betrayal at House on the Hill 3rd edition? And a return of board game puns sponsored by our patrons!
Read MorePhilip and Chris spent a lot of time last week playing the new Destiny 2 expansion…which got them to thinking which board games and video games have the best expansions? Also, is Hasbro going to spin off Wizards of the Coast into its own company?
Read MoreA Batman version of Detective? People shelling out millions for Marvel Zombies, and we talk about those “classic” games that we grew up playing in our childhoods.
Read MoreA Batman version of Detective? People shelling out millions for Marvel Zombies, and we talk about those “classic” games that we grew up playing in our childhoods.
Read MoreNow that the holidays are over, are things back to normal? Not entirely, as we have special guest Beneeta Kaur (twitter.com/beneeta_k) on to tell us what she’s been up to recently!
Read MoreChris & Philip decided to take a break from the holidays, but its a new year and time to talk about Pax Unplugged! To help Chris out, Andrew & Jessica Fisher from Gameosity are on the show!
Read MoreChris went to Pax Unplugged - what was good? What was bad? Did he actually play any board games? (Yes).
Read MoreAs you may or may not know, one of the hottest board games of the past 2-3 years has been Gloomhaven designed by Isaac Childres. No matter what list you look at: top selling board games, top 100 board games of all time, hardest board game to dead lift, Gloomhaven is high on that list, if not #1 on it. This board game takes a standard “trope” of board games, which is the “go into a dungeon, fight a bunch of monsters, complete some quests” style, or “dungeon crawl” game and do something unique that makes the game feel truly different.
For years, I’ve seen the hype around Gloomhaven and knew that it was a game that I needed to try at some point. There’s miniatures, an evolving story, and an in-depth setting that just screams “PLAY ME”. Yet, the game is a big burden to play: at $100-150, it is an expensive game to purchase. Especially if you dont already have a group dedicated to play it. Several groups have offered to start a Gloomhaven campaign, but nothing ended up panning out. Fast forward to Pax Unplugged last year, when Frosthaven was announced. This game is going to be huge, and I knew I wanted to talk to Isaac about the game on the podcast, so I managed to get a review copy of the game and told myself I’d play through the game solo so that I could 100% make sure that it would get played.
Note: Some minor spoilers of the first scenario ahead.
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